DISTILLING…
DISTILLING…
15 entries in codex
Generals! Hello, I’m Pdxen, Tech Lead for Hearts of Iron and I want to welcome you to the second update of the Summer Open Beta. In this update we are changing the topic from balancing to updating the tech stack of the game. A lot has happe…
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Hi everyone, Jamor here again. I want to thank you for good, informed feedback and suggestions in the previous airborne dev corner. I hope I can benefit from the community’s collective insight once more. Up to this point, unit quality acros…
Hello all! Today we're kicking off a new round of Dev Corners, this time turning our attention to a project we haven't touched on yet. We'll start with some early questions around ideas we have in mind, while future Dev Corners here will ge…
Hello, I am Zwirbaum, Game Designer for Hearts of Iron, and it is once again the unfortunate for you my time in the dev corner spotlight. Anyways, without further ado, let’s get started with today’s topic - Military Production. And once aga…
Hello, I am Zwirbaum, Game Designer for Hearts of Iron, and uncharacteristically for me, instead of writing an entire wall of text, I am just going to ask a couple of questions that are very much tied to the ‘Economy’ side of the gameplay. …
Generals! High Command is aware that certain war correspondents have, in recent days, taken it upon themselves to question senior staff. Studio Manager Gorion and Game Director Batya were located, escorted without incident down to the Bunke…
Hi all, it's time for the next Dev Corner. I'm Jamor. I started as a producer on Stellaris, Imperator, and other games back in 2017, and now I'm happy to be back as a designer on HOI. Hearts of Iron 2 was my first PDS game, and I've had a l…
Generals! Hello, I’m Zwirbaum, Game Designer for Hearts of Iron, and I want to welcome you to the first update of the Open Beta SE™ (Not really trademarked). To avoid writing too much, and boring everyone to the death, as I am fairly sure -…
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Hello all! First of all I want to be extra clear - we are not talking about a rework for civil wars. What I am after is understanding how you’ve enjoyed content with civil wars, what feels good, what doesn’t feel good. So! When you start a …
Generals! Greetings from sunny Stockholm to everyone, I’m Batya, Game Director for Hearts of Iron. The summer period is upon us and I wanted to share some information with you all. Unlike the norm of armies planning summer offensives, game …
Generals! Today marks the last pre-summer patch with fixes and tweaks to Thunder At Our Gates. After this the team will have limited presence in the office for the summer period. We know that this patch does not hit all the sought after bal…
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Generals! ️ Summer is officially here and with it we bring you the latest Summer Sales, including unprecedented discounts. The Steam Summer Sale has started, with discounts up to 80%. Thunder at our Gates just released, did you review all y…
Generals! We decided it would be best to run 1.19.2 as an Open Beta over the weekend to get some potential player input over the weekend. This will allow us to make any necessary fixes as well that might pop up as a result from having a wid…
Generals! It’s been a week since launch, and we are working on our usual post release support. 1.19.1 released yesterday, doing a first balance pass, as well as quite a few encountered issues. We are working on 1.19.2 to be released before …
Generals! Thanks for all of the feedback we’ve received over the last few days. We’re hard at work addressing as much of it as possible and plan to incorporate more into another patch that will happen later down the line. The main issues we…
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Two years of development
■ substantial ■ routine
15 announcements · 4 substantial · 21 months with nothing