Beghost
In the codexActionAdventureIndie

Beghost

BEGHOST is a narrative-heavy 2D action-adventure game set in the bowels of a haunted dungeon. Uncover the dungeon's darkest secrets with your ghost girl companion Bee, as you navigate your way through enemies, traps, and more, in a desperate attempt to escape!

DEV: vidboyPUB: vidboyAppID 3957810
UPDATE PULSEevery ~2d·last 21d ago·14 recent on record

Is Beghost still being updated? — the short answer, with the evidence.

94.1
Excellent

Elixir Rating

100% of 94 Steam reviews are positive, which after adjusting for sample size gives a reception score of 96.1. It was sold as a game that would keep being worked on, and the developers have gone dormant — subtracting 2.0.

reception 96.1·support −2.0·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$2.54$2.99−15%

Development

Dormant

Last heard from developers

21 days ago

Usual rhythm

every ~1.5 days

Substantial updates (6 mo)

5

Current silence

14× normal

The developers have been silent for 21 days against a normal rhythm of about 1.5 — roughly 14 times longer than usual. 5 substantial updates landed in the past six months, 1 of them major. It is currently 15% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchAug 25, 2026

Beghost v2.10 Overhaults Text System and Squashes a Clutch of Bugs

Developer vidboy has shipped v2.10 of Beghost, describing it as "a larger update that changes some underlying systems within the game." The headline addition is a full overhaul of the game's text architecture — rebuilt from the ground up to support multiple languages. Only English is selectable right now, but the scaffolding is in place for more to follow.

What changed

New features

  • Underlying game text system overhauled for multi-language support
  • Settings menu reorganised into three categories: Game, Graphics, and Audio
  • Descriptions added for every setting
  • New settings: Language, Pause Game on Focus Loss (default: on), and Bee Alerts Overhead (default: off)
  • All fonts updated to support multiple languages
  • Inventory screens adjusted to accommodate longer text descriptions
  • Main menu song and stairwell 2 song now loop correctly

Bug fixes

  • Player sprite no longer draws on top of certain entities incorrectly
  • Opening the settings menu with a PlayStation or Nintendo Switch controller could break cutscenes — fixed
  • First ghost encounter music bleeding into subsequent encounters — fixed
  • Pot-pushing sound effect persisting through menus and dialogue — fixed
  • Player misalignment during the first spike trap cutscene — fixed
  • Crash when collecting a secret treasure with no music playing — fixed
  • Crash from an unintended solution that let players avoid spike damage in a specific scene — fixed
  • Players could bypass a point-of-no-return warning on Level 3 — fixed
  • Minor script adjustments; no new typos

For players mid-run, the controller cutscene fix and the looping music corrections are the most immediately noticeable gains; for everyone else, the groundwork laid here will matter most if localisation arrives.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

14 announcements · 5 substantial · 21 months with nothing

Recent Transmissions

14 entries in codex

Community AnnouncementsSep 12, 2026
v2.11 changelog

- changed the wording of the 'Seriously?' achievement description to more accurately convey its unlock requirement - slightly increased the speed of pots when pushed - slightly increased QTE leniency in some situations - fixed an audio issu…

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Community AnnouncementsJul 31, 2026
Beghost Original Soundtrack: Now available on Steam!

Relive all your favorite emotional moments from BEGHOST, without the annoying "game" part distracting you! Get it here! This is the original soundtrack for the indie game BEGHOST, by vidboy. It includes 34 songs from the game and one additi…

Community AnnouncementsJul 27, 2026
v2.10 changelog

This is a larger update that changes some underlying systems within the game. If you encounter any bugs, please visit the steam community discussion forum or email me at vidboymusic@gmail.com You can also join and report bugs in my discord …

Read our dispatch on this

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Community AnnouncementsJul 22, 2026
v2.09 changelog

BALANCE CHANGES (CAUTION: POTENTIAL SPOILERS) - decreased the amount of sparkle/glint sequences by 1 during a critical endgame situation due to player feedback - slightly increased the reaction window following a sparkle/glint sequence duri…

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Community AnnouncementsJul 16, 2026
v2.08 changelog

- fixed a crash that occurred when the game attempted to play the secret jingle sound when there was no music present

Community AnnouncementsJul 15, 2026
v2.07 changelog

- fixed a crash at the very end of the game (thanks karoli ux!)

Community AnnouncementsJul 15, 2026
v2.06 changelog

- fixed a bug where opening the settings menu while using a keyboard could break cutscenes (thanks lozen!) - fixed rare instances where cutscene objects would persist even when exiting to the main menu (thanks lozen!) If you encounter any b…

Community AnnouncementsJul 14, 2026
v2.05 changelog - Accessibility

Today's update focuses on quality of life and accessibility. Please read below for further details. - added soft warnings right before points of no return, to give the player a chance to go back and look for secrets - added fast text skippi…

Community AnnouncementsJul 12, 2026
v2.04 changelog

- changed the wording of one line in the final cutscene for consistency (thanks wastedmeerkat!) - fixed an issue where the "Bee" button couldn't be used during the knife's recovery animation in a certain situation (thanks heyboots!) If you …

Community AnnouncementsJul 11, 2026
v2.03 changelog

- fixed a bug where the cutscene after pressing the Level 2 green switch would not trigger in some circumstances (thanks VeryLukely) - fixed a visual bug where Bee would be invisible while waiting in the Level 3 fountain room, making it app…

Community AnnouncementsJul 10, 2026
BEGHOST v2.02 changelog

fixed a visual bug where a possessing ghost wouldn't disappear correctly after the Player regained controladded missing collision on Level 3 bridge (thanks x-calibar!)fixed an bug where dying after collecting the amulet would cause a past c…

Community AnnouncementsJul 9, 2026
BEGHOST v2.01 changelong - Day 1 patch

BUGS FIXED - fixed a bug where slime children were being tracked for persistence in some instances, resulting in a crash - fixed a bug where a persistent pot on Level 1 was activating a pressure plate on Level 2, resulting in a crash (this …

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Community AnnouncementsJul 8, 2026
BEGHOST is Out Now!

BEGHOST, a dungeon adventure, is now live!It's done. It's finally out.Thank you to everyone who has been with me along this crazy journey. Your support means more to me than you will ever know.Beghost is a very personal game to me. I've put…

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Community AnnouncementsJun 29, 2026
BEGHOST comes out July 8th!

Beghost comes out on July 8th!It's official. Beghost, a dungeon adventure, comes out in less than 10 days. It will be available on Steam for $2.99 the morning of July 8th (PST). The game features comedy, drama, multiple endings, an emotiona…