Poolar Bear
In the codexCasualIndieStrategy

Poolar Bear

Poolar Bear is a minimalist slide-until-wall puzzle game with 100 levels. Guide a curious bear through calm pools filled with whirlpool portals, bouncing plants, gusting fans, and lurking dangers like sharks and piranhas. Simple arrow-key controls meet cozy design for a relaxing yet brain-teasing adventure.

DEV: Ichineego GamesPUB: Ichineego GamesAppID 3990210
UPDATE PULSEevery ~1d·last 83d ago·5 recent on record

Is Poolar Bear still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$2.99

Development

Slowing down

Last heard from developers

3 months ago

Usual rhythm

not yet established

Substantial updates (6 mo)

0

Current silence

cannot be judged

The codex holds only 4 days of announcements for this game, so its normal rhythm cannot be established. The developers were last heard 3 months ago.

We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchAug 12, 2026

Poolar Bear Patches Silent GPU Memory Leak on Windows

A small but meaningful fix has arrived for Poolar Bear. Developer ichineego games identified a memory leak tied to Unity's Direct3D 12 graphics backend, which was silently consuming GPU memory on certain Windows systems — the kind of problem that can cause gradual performance degradation without an obvious cause.

What changed

  • The Unity graphics backend has been switched from Direct3D 12 to Direct3D 11
  • The leak is described as fully resolved under the new backend
  • No visual difference is noted between the two backends

The fix was driven by player reports, which the developer acknowledged with a direct thanks in the announcement.

For affected players, the practical outcome is straightforward: GPU memory should no longer climb unchecked during a session, and no graphical trade-off accompanies the change.

Recent Transmissions

5 entries in codex

Community AnnouncementsJul 12, 2026
Update — Memory Leak Fix

Fixed a memory leak that affected some Windows systems due to Unity's Direct3D 12 graphics backend silently consuming GPU memory. Switching to Direct3D 11 fixes it completely with no visual difference. Sorry for the trouble, and thanks to e…

Read our dispatch on this
Community AnnouncementsJul 11, 2026
Update Notes - 12 Jul 2026

Small fixes

Community AnnouncementsJul 11, 2026
Update Notes for 11 Jul 2026

Added the ability to replay previously completed levels. Click the Exit button at the top and choose any level you've already played.

Community AnnouncementsJul 10, 2026
Update Note for 10 Jul 2026

Performance improvement. Fixed the memory leak issue.

Community AnnouncementsJul 8, 2026
Update Notes for July 9 2026

Performance improvements