Lured In
In the codexCasualIndieSimulation

Lured In

Run your own cozy aquarium! Travel far and wide to catch exotic fish. Put them on display for idle profits, or sell them for instant cash. Unlock research for new upgrades, and ascend for powerful bonuses. Customize your shop, character, and tanks to make your aquarium your own!

DEV: Big Boy GamesPUB: 2 Left ThumbsAppID 4178020

Is Lured In still being updated? — the short answer, with the evidence.

85.4
Strong

Elixir Rating

84.1% of 157 Steam reviews are positive, which after adjusting for sample size gives a reception score of 77.5. The developers have shipped 1 substantial update in the past six months, adding 7.9.

reception 77.5·support +7.9·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$5.99$7.99−25%

Development

Insufficient evidence

Last heard from developers

6 days ago

Historical posting rhythm

every ~8 days

Substantial updates (6 mo)

1

Current silence

cannot be judged

Our news coverage needs a fresh check; missing posts are not evidence that development has stopped. 1 substantial update recorded in the past six months, 1 classified as major. It is currently 25% below its usual price.

Last successful news check: Oct 7, 2026, 2:05 PM UTC. This is when we checked Steam, separate from when the developer last posted. A fresh check is needed before judging current activity.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchJul 19, 2026

Lured In Launches After Six Months of Development

Lured In, the fishing-themed incremental game from solo developer Big Boy Games, is now available on Steam after approximately six months of active development — a timeline the developer traces even further back to childhood hours spent with Fish Tycoon and similar games.

What changed from the demo

The full release expands considerably on what the demo offered:

  • Shop expansions and new upgrade paths
  • Lures and fish synergies as new mechanics
  • The Coral Reef, a new environment
  • Tons of new fish and large tanks
  • Countless bugfixes, quality-of-life improvements, and balance passes

What's next

The developer considers the game fully released but has outlined further content. A v1.1 update is described as the next target, with bait, more refined minigame controls, and additional content listed as planned inclusions. A mobile version and a macOS build are also mentioned as longer-term goals, with no dates given.

The game is available in two bundles: one pairing Lured In with its OST, and a broader Big Boy Games catalogue bundle that includes the studio's previous titles, Pogo Rocket and Starground. The developer also credits publisher Graeme of 2 Left Thumbs, alongside contributors Sunny, Ollie, and Jack.

For players who enjoyed the demo, the full release represents a materially wider experience — though how much wider will depend on how the planned v1.1 content fills out the post-launch roadmap.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

15 announcements · 1 substantial · 18 months with nothing

Recent Transmissions

15 entries in codex

Community AnnouncementsOct 2, 2026
Lured In v1.2.1 Hotfix

This quick hotfix fixes an issue where the calculation for ascension points was using your current money rather than your total earned money for a run. Now the point calculations are back to normal, and your total earned cash from before is…

Community AnnouncementsOct 1, 2026
Lured In: Reel Business Out Now!

The biggest update ever for Lured In is out! Play with tons of new features, upgrades, improvements, and more!What's NewBaitAs we continue to add more and more fish, it becomes tricky to catch the ones you actually want. This is where bait …

Read this patch for

Community AnnouncementsAug 8, 2026
Lured In v1.1.2 Released

This quick patch fixes a problem where your offline time was not saved if you sat in the main menu for too long.ChangelogFixesFixed an issue where offline time was not saved if the game autosaved in the main menu

Community AnnouncementsAug 8, 2026
Lured In v1.1.1 Released

This small update for Lured In introduces some fixes for Steam Deck, as well as more changes to the chef and scientist to fix problems and make them more balanced.This update also adds in a few new things, such as fish silhouettes in the wa…

Community AnnouncementsAug 1, 2026
Lured In v1.1 Released + Steam Deck Verified

Our first post-launch content update is here!This update includes a lot of new changes and additions, to alleviate the most pressing issues people have had with the game. Also now with new ways to generate cash, the trillionaire achievement…

Community AnnouncementsJul 19, 2026
Lured In v1.0.2 Released

I wanna thank everyone for a super amazing launch! All your feedback has been invaluable, and I'm excited to both address issues and expand the content available for Lured In.This small update focuses on QOL and critical bugfixes, as well a…

Community AnnouncementsJul 17, 2026
Lured In Available Now!

Lured In is now available!Over a year since the initial concept, and 6 months of development time, Lured In is finally out! But really it even goes back further, from the times I played Fish Tycoon and other incremental games as a little ki…

Read our dispatch on this
Community AnnouncementsJun 15, 2026
Release Date + Steam Next Fest!

LURED IN IS COMING JULY 17thWe're incredibly excited to formally set a release date for the game! Be sure to mark your calendars. OR even better! Add Lured In to your Wishlist, and it will automatically be added to the new Steam Personalize…

Community AnnouncementsJun 15, 2026
Lured In v0.4.4.1 Hotfix

This very small patch fixes an issue that caused the tank notifications to stay visible, even without the research. Also the issue where tanks are always dirty after ascension is now corrected.FixesFixed an issue where tank maintenance icon…

Community AnnouncementsJun 15, 2026
Lured In v0.4.4.0 Released

Lured In has been updated! I've gone back through and cleaned up some stuff ahead of next fest. This update includes some new research for the fishpedia and your tanks, as well as lots of fixes and rebalancing of systems. Also the ability t…

Community AnnouncementsJun 7, 2026
Lured In v0.4.3.0 Released

A brand new update for Lured In is here! This update focuses on all the feedback gathered up from the demo launch, and aims to address some issues.Regions will now have "water events", which right now include fish splashes and bubbles. Thes…

Community AnnouncementsMay 18, 2026
Lured In Demo Available!

The demo is here!Our 6 months of work and playtesting has all built up to this moment, and now everyone can play the demo! Explore 5 different fishing zones, 36+ fish, tons of upgrades, research, and more! This launch also comes alongside a…

Community AnnouncementsApr 19, 2026
Lured In v0.3.4.0 Released

This new update for Lured In includes a lot of fixes toward translations and gameplay. Thanks to everyone who has helped identify issues. This update also includes the ability to release fish from your keepnet, so you can stay in a region a…

Community AnnouncementsApr 18, 2026
Lured In v0.3.3.0 Released

This update for Lured In includes the addition of loads of new languages. I wanna give a big thanks to everyone that has helped translate the game so far. I never really expected us to have 40+ languages only a week into the playtest. This …

Community AnnouncementsApr 13, 2026
Lured In v0.3.2.0 Released

This first public update for Lured In includes the addition of the Fishpedia. A quick and easy way to view all the remaining fish you haven't caught yet, as well as their stats, where they live, and more. This update also includes the first…