Infinite Ruins Playtest Closes July 26 as Kileka Games Signals Launch Ahead
The Steam Playtest for Infinite Ruins (AppID 4317900) will close on July 26 at 19:00 CEST, developer Kileka Games announced on July 25.
In a brief community post, the studio credited participant feedback with driving a range of changes before the playtest window ends.
What changed
According to the announcement, player feedback led to improvements across several areas:
- Gameplay balance adjustments
- Progression pacing refinements
- UI changes
- Quality-of-life features
No specifics were given on the nature or scope of any individual change.
Kileka Games is also asking remaining playtesters to complete a feedback form before the playtest closes, linking to an external Google Form. The post closes with a reference to a future launch, though no date or window is provided.
For players who participated, the announcement suggests their time in the ruins had measurable influence on the game's current state — a modest but meaningful signal that the feedback loop between this playtest and the eventual release was, at minimum, active.
