DISTILLING…
DISTILLING…
11 entries in codex
Settings UpdateThis update is centered on giving players more control over their experience: a new Backspace Correction mode for Adventure typing, an on-screen keyboard guide with multiple assist levels for Adventure, and live-updating Quic…
Read this patch for
Hello everyone! Making an educational game was the starting point for Keeb Quest, before there were enemies, bosses, or even words on screen. I loved the idea of a game that teaches you while you play, without ever making you feel like you'…
Read this patch for
Classic Mode - "Vexed" enemy attribute added - prioritizes hard-to-spell words. - Removed black bar from bottom HUD so that the background is more visible - Added two new dialogue themes to Dialogue boss for more text variety Adventure Mode…
Read this patch for
The Gauntlet UpdateA new mode, a new hero, two new word attributes, a redesigned boss selection screen, and a pile of fixes and polish. Lots to dig into. Major Additions & New FeaturesBoss Gauntlet Survival is here. Take on every boss back-…
International keyboard fixCharacters typed with AltGr (Right Alt), like @ on French, Canadian, and other international layouts, were being treated as a shortcut and dropped instead of counting as a keystroke. They now register correctly.
Today I'm happy to announce that Keeb Quest is officially available for Mac - complete with cross save through Steam Cloud, so you can pick up right where you left off on PC. If you already own Keeb Quest, there's nothing to buy - the Mac v…
Dialogue Boss has entered the frayThe dark mage has arrived, and he won't stop talking. Dialogue Survival is the fifth boss survival mode in Keeb Quest, joining Paragraph, Falling Words, Word Grid, and Line Rush. Speech bubbles appear aroun…
Read this patch for
Difficulty Settings - Classic ModeYou can now choose a difficulty before each Classic run from the run start screen. TRAINING DIFFICULTYFor players still building their typing fundamentals. Enemies attack slower, deal less damage, and words…
Read this patch for
Experience SystemEarn XP after every run across all modesXP is based on active typing time and accuracyFirst XP gained per day, initial lesson completion, and initial story completion give bonus XPNew XP Gained leaderboard tab with daily an…
Read this patch for
New ContentNew enemy: Sprite. Innate trait are words that are center-out sorted (hour-glass shape)Added "quoted" attribute for double-quoted words. ex: "table", "cloud", "landing"Added woodblock error sound optionAdded blue, brown, and crea…
Read this patch for
I've added a dedicated stats page that tracks your performance across every mode in the game. I think being able to see your improvement over time is a big part of what makes a typing game fun to come back to. This update is now live. Every…
Read this patch for
Two years of development
■ substantial ■ routine
11 announcements · 8 substantial · 21 months with nothing