Blueprint: EV
In the codexIndieSimulationStrategy

Blueprint: EV

Blueprint: EV is a single- and multiplayer strategy game about founding an electric vehicle company and running it through six fiscal years. Make three founding decisions, then guide pricing, production, R&D, and finance across 24 quarters of real P&L against three rival companies.

DEV: Phi DigitalPUB: Phi DigitalAppID 4659610
UPDATE PULSEevery ~9d·last 9d ago·7 recent on record

Is Blueprint: EV still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$5.59$7.99−30%

Development

Actively supported

Last heard from developers

9 days ago

Usual rhythm

every ~6.5 days

Substantial updates (6 mo)

2

Current silence

within normal range

The developers post roughly every 6.5 days and were last heard 9 days ago — within their normal range. 2 substantial updates landed in the past six months, 1 of them major. It is currently 30% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 26, 2026

Blueprint: EV Launches on Steam With Full Campaign and Multiplayer

Blueprint: EV is now live on Steam, moving beyond its demo into a full release that covers the entire arc of founding and running an electric vehicle company across twenty-four quarters.

The structure is deliberately unforgiving. Three decisions at the start — market segment, vehicle body type, and management style — lock in your foundation. Everything else, from battery chemistry to manufacturing approach to software, must be earned through in-game Blueprint Research and fundraising. There is no restart from quarter one.

What the full game includes

  • A three-act campaign: Act I pits you against slow-moving incumbents; Act II introduces import rivals that claim roughly a third of the market; Act III sees the market saturate and contract, with a potential acquisition offer as one possible exit.
  • Eight endings, ranging from Tech Titan to Forced Liquidation.
  • 84 opening positions, drawn from combinations of market segment, body type, and management style.
  • Steam multiplayer for 2–4 players: one player hosts the shared market, each player founds a competing company, AI founders fill empty seats, and results are scored on the same five-pillar system as single-player.
  • A real P&L each quarter: pricing, production, R&D, market intelligence, and financing all require active decisions. Demand resolves through a multinomial logit model, and bank covenants carry genuine consequences.

For players who finished the demo and wanted more runway, the full release delivers the complete arc its premise promised — and now lets rivals settle the market in the same economy, quarter by quarter.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

7 announcements · 2 substantial · 21 months with nothing

Recent Transmissions

7 entries in codex

Community AnnouncementsSep 25, 2026
Code fixes and improvements

Minor code fixes and improvements

Community AnnouncementsJul 21, 2026
Fixes and Adjustments Based on Dad's Gaming Addiction Playthrough

Hi all, Thanks again to Dad's Gaming Addiction for playing Blueprint: EV and providing us with invaluable feedback on confusing UI elements, unclear terms, abbreviation usage, and more. We have now implemented numerous fixes and improvement…

Read this patch for

Community AnnouncementsJul 17, 2026
Dad's Gaming Addiction Plays Blueprint: EV
Community AnnouncementsJul 15, 2026
1.0.1 post-launch bug fixes and adjustments

Fixed and adjusted visuals for improved gameplay and navigation based on player feedback.

Community AnnouncementsJul 14, 2026
Blueprint: EV is out now

Blueprint: EV is officially live on Steam.Found the company. Win the market. Build the legacy.What it isYou found an electric vehicle company in the most consequential industry of your decade. Three binding decisions at the founding table —…

Read our dispatch on this

Read this patch for

Community AnnouncementsJul 3, 2026
Rebalanced Economy, New Scenarios & Smarter NPCs

Hi everyone,We’ve just rolled out a massive wave of improvements to the game:Rebalanced Economy: R&D costs, factory expansions, sell-offs, and blueprint research have all been tuned to better align with their actual benefits and real-world …

Community AnnouncementsJun 24, 2026
New Founding Flow, Blueprint Research, and Simplified Chinese Localization

Hi all!First of all, a huge thank you to everyone who checked out our demo during Steam Next Fest! Your support and feedback mean the world to us.We’ve been hard at work since then, and we're excited to announce that the next major mileston…