Spire of Legends
In the codexIndieStrategy

Spire of Legends

Ascend a mysterious spire in this deckbuilding roguelike. Master unique characters with passive abilities, active skills, and powerful ultimates while building decks, collecting relics, and battling through ever-changing encounters.

DEV: Purple Fire GamesPUB: Purple Fire GamesAppID 4856250
UPDATE PULSEevery ~5d·last 63d ago·5 recent on record

Is Spire of Legends still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$2.49$4.99−50%

Development

Dormant

Last heard from developers

2 months ago

Usual rhythm

every ~4 days

Substantial updates (6 mo)

6

Current silence

16× normal

The developers have been silent for 63 days against a normal rhythm of about 4 — roughly 16 times longer than usual. 6 substantial updates landed in the past six months, 5 of them major. It is currently 50% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 15, 2026

Spire of Legends Update 1.5 Adds Fifth Character, Timekeeper, and Rebalances Cards

Purple Fire Games has released Major Update 1.5 for Spire of Legends, headlined by the Timekeeper — the game's fifth playable character. The Timekeeper is a strategic spellcaster whose mechanics center on temporal manipulation: gaining extra Energy, reducing ability cooldowns, and constructing deliberate, high-impact turns.

What's new with the Timekeeper

The character arrives as a complete, self-contained addition:

  • Unique Passive ability, two Active Skills, and one Ultimate ability
  • A unique starter deck and starting relic
  • 23 new collectible and upgradeable cards
  • 8 new relics exclusive to the Timekeeper
  • Clarified description on the Timekeeper's Pocketwatch relic, which now explicitly notes that a returned card comes back even if it carries the Exhaust keyword

Balance changes

The update also adjusts several existing cards and the Time Skip status effect, with an emphasis on build variety:

  • Time Skip (Status): now grants +1 Energy Regen and +1 Draw Size, down from +2 Energy Regen and +3 Draw Size
  • Phantom Pain, Phantom Pain+, Aegis Reverberation, Aegis Reverberation+: cost reduced from 2 Energy to 1
  • Temporal Echo: cost reduced from 2 Energy to 1; its upgraded form now costs 0
  • Tactical Sacrifice, Tactical Sacrifice+: cost reduced from 3 Energy to 2
  • Time Skip card: energy cost reduced from 2 to 1; upgraded form from 1 to 0

The Time Skip status nerf tempers what was apparently a strong effect, while the across-the-board energy-cost reductions lower the floor on several previously expensive cards — a combination that should reward players willing to rethink their decks.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

8 announcements · 6 substantial · 21 months with nothing

Recent Transmissions

8 entries in codex

Community AnnouncementsAug 1, 2026
Spire of Legends - Major Update 1.5 is Now Live!

Hello everyone!The latest major update for Spire of Legends is now available!This update introduces the Timekeeper as a brand new playable character, along with several balance adjustments.⏳ New Playable Character — TimekeeperThe Timekeeper…

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Community AnnouncementsJul 28, 2026
Spire of Legends - Update 1.4 is Now Live!

Hello everyone!Update 1.4 for Spire of Legends is now available!This update expands the game's event pool with nine brand new events and introduces five powerful event-exclusive relics, adding more variety and meaningful decisions to every …

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Community AnnouncementsJul 26, 2026
Spire of Legends - Major Update 1.3 is Now Live!

Hello everyone!The third major update for Spire of Legends is now available!This update introduces a brand new difficulty system, allowing players to tailor the challenge to their own preferred playstyle through seven preset difficulty leve…

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Community AnnouncementsJul 24, 2026
Spire of Legends - Major Update 1.2 is Now Live!

Hello everyone!The second major update for Spire of Legends is now available!This update focuses on improving the core gameplay experience through a complete enemy AI overhaul, a smoother difficulty curve, extensive balance adjustments, and…

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Community AnnouncementsJul 19, 2026
What's Next for Spire of Legends

Hello everyone!In this post, I'd like to share my short-term plans for Spire of Legends and talk about some of the changes I'm currently working on.One piece of feedback I've seen several times is that players feel encouraged to intentional…

Community AnnouncementsJul 18, 2026
Spire of Legends - Major Update 1.1 is Now Live!

Hello everyone!The first major update for Spire of Legends is now available!This update introduces a brand new playable character, community-requested quality-of-life improvements, gameplay adjustments, and bug fixes.Thank you to everyone w…

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Community AnnouncementsJul 7, 2026
Spire of Legends is now available on Steam!

After more than two years of development, my first commercial game is finally here.Thank you to everyone who wishlisted the game, tested early builds, gave feedback, and supported development along the way. Your encouragement has meant a gr…

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Community AnnouncementsJun 25, 2026
Spire of Legends Launches on Steam July 8, 2026!

After more than two years of development, I'm excited to finally announce the release date.Spire of Legends is a fantasy roguelike deckbuilder inspired by games like Slay the Spire and Devil May Cry, introducing its own character-driven com…