Too Many Toys!
In the codexCasualSimulation

Too Many Toys!

Too Many Toys! is a cozy organizing simulator where you'll sort 5,517 toys in a messy toy shop. Put every toy back in its correct place, complete rows to gain points, and spend them on upgrades that make organizing faster and more satisfying!

DEV: 4ydam, Jakub TPUB: 4ydam, Jakub TAppID 5028390
DEVELOPER POSTSevery ~4.5d·last 27d ago·6 recorded in 6 months

Is Too Many Toys! still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Too Many Toys! with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

New Game, Tidy Farm!

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    New Game, Tidy Farm!

    From the recorded announcement

    We have been busy, hard at work on a new organizing game. It's called Tidy Farm. Go Wishlist It Now! Set on a farm, you get to transform the chaos into a neat homestead. Sorting over 4,000 items. Just like with Too Many Toys! there is a nice range of items to go through, with multiple sections. This time there is…

    Read more of this announcement

    We have been busy, hard at work on a new organizing game. It's called Tidy Farm. Go Wishlist It Now! Set on a farm, you get to transform the chaos into a neat homestead. Sorting over 4,000 items. Just like with Too Many Toys! there is a nice range of items to go through, with multiple sections. This time there is produce like vegetables and fruits, crops, tools and even animals that you need to help get back to their place! Some familiar abilities, but also some new additions. Its even more cozy this time... We took everything we learned from this game and considered all the feedback from everyone to try and create an amazing experience for all to enjoy. Thank you yet again for helping us make our games better. What does it mean for Too Many Toys!? The game is now stable and in a good state with many improvements and additions included with our updates. We will be spending a lot of time finishing Tidy Farm, but are still on the lookout for the feedback provided on Too Many Toys! and ensure it is functional for everyone and gathering potential ideas for next update. Thank you for playing Too Many Toys! and we hope you might check out Tidy Farm from us, and we hope we can deliver a quality game yet again. 4ydam & Jakub

    Read original announcement ↗
  2. Earlier announcement ·

    🎯 Update #03 (16/09/26)

    From the recorded announcement

    It’s time for another update! We’ve added some new quality-of-life features and made a number of changes based on your feedback. Thank you again to everyone who has played the game and shared your feedback through reviews and the discussions page. Here’s what’s included in this update:Fixes:The remaining 10 items are…

    Read more of this announcement

    It’s time for another update! We’ve added some new quality-of-life features and made a number of changes based on your feedback. Thank you again to everyone who has played the game and shared your feedback through reviews and the discussions page. Here’s what’s included in this update:Fixes:The remaining 10 items are now highlighted, making them easier to find when finishing the shopAdjusted robot drop-off points to make their item placement more reliableRespawning all items now also affects the train cart, reducing the chances of items getting truly stuckAdditions/Changes:Reworked inventory sorting so the same item types are now grouped together, organised alphabetically and by categoryYou can now hold the drop button to continuously drop and pick up items from shelvesAdded an option to disable robots in the Accessibility settingsAdded an option to disable Chromatic Aberration in the Display settingsWe know it’s been a little while since the last update, and that’s because we’ve been working on something very exciting behind the scenes. We can’t wait to finally share it with you! 🧑‍🌾Thank you, Adam & Jakub

    Read original announcement ↗
  3. Earlier announcement ·

    🎯 Update #02 (31/08/26)

    From the recorded announcement

    After receiving even more feedback from everyone, we have been hard at work implementing another round of fixes, improvements and requested features. Thank you again to everyone who has played the game and shared their thoughts through reviews and the discussions page. Here’s what’s included in our second…

    Read more of this announcement

    After receiving even more feedback from everyone, we have been hard at work implementing another round of fixes, improvements and requested features. Thank you again to everyone who has played the game and shared their thoughts through reviews and the discussions page. Here’s what’s included in our second update:Fixes:Fixed the Blue Robot displaying the incorrect name while in the inventoryFixed the loading text sometimes remaining on screen after returning to the Main MenuFixed collision issues with the tabletUpdated and improved the Spanish translationAdditions/Changes:Robots have been buffed with a shorter base cooldownRobots have been given new instructions, they will now carry items to the correct shelves and drop them nearby, slowly creating neat piles for you! Added Emergency Stop buttons for the train, no need chasing it around anymore if you're off it! You can now hold the pickup button to continuously pick up items instead of pressing it for every itemAdded Gamepad D-pad navigation support for menusAdded a Rendering Compatibility option under Graphics, which may help players experiencing objects or parts of the environment unexpectedly disappearing (performance may decrease)Improved textures on multiple toys, to make them look cleaner but also brighterImproved Cotton Candy signs by making them bigger and creating clear name tagsWe continue to appreciate all of your feedback and will keep working to make the game the best experience it can be. Please continue to let us know about any issues you encounter or suggestions you may have. Thank you, Adam & Jakub

    Read original announcement ↗
Explore news & source history ↓
93.9
Excellent

Elixir Rating

96.3% of 378 Steam reviews are positive, which after adjusting for sample size gives a reception score of 93.9. Recent developer activity did not move the score in either direction.

reception 93.9·support +0.0·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$4.79$5.99−20%

Development

Unusually quiet

Last heard from developers

27 days ago

Historical posting rhythm

every ~4.5 days

Substantial updates (6 mo)

2

Current silence

6× normal

The developers have been silent for 27 days against a normal rhythm of about 4.5 — roughly 6 times longer than usual. 2 substantial updates recorded in the past six months. It is currently 20% below its usual price.

Last successful news check: Oct 16, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 1, 2026

Too Many Toys! Update #02 Adds Robot Overhaul and Quality-of-Life Fixes

Developers Adam and Jakub have shipped the second update for Too Many Toys!, citing player feedback gathered through reviews and the game's discussions page as the primary driver of changes.

What changed

Fixes

  • Blue Robot now displays its correct name in the inventory
  • Loading text no longer persists on screen after returning to the Main Menu
  • Collision issues with the table have been resolved
  • Spanish translation has been updated and improved

Additions and changes

  • Robots have been buffed with a shorter base cooldown
  • Robots will now carry items to the correct shelves and drop them nearby, gradually forming neat piles
  • Emergency Stop buttons added for the train, removing the need to chase it
  • Holding the pickup button now continuously picks up items rather than requiring a press per item
  • Gamepad D-pad navigation support added for menus
  • A Rendering Compatibility option added under Graphics settings, intended to help players experiencing objects or environment parts unexpectedly disappearing (with a noted potential performance cost)
  • Textures improved on multiple toys for a cleaner, brighter appearance
  • Cotton Candy signs made larger with clearer name tags

The robot behaviour overhaul in particular shifts them from passive tools to active organisers, which stands to meaningfully change how the shop floor manages itself during busy play sessions.

News & source history

6 recorded posts · includes developer announcements and press coverage

Community AnnouncementsSep 23, 2026
New Game, Tidy Farm!

We have been busy, hard at work on a new organizing game. It's called Tidy Farm. Go Wishlist It Now!Set on a farm, you get to transform the chaos into a neat homestead. Sorting over 4,000 items.Just like with Too Many Toys! there is a nice …

Community AnnouncementsSep 16, 2026
🎯 Update #03 (16/09/26)

It’s time for another update! We’ve added some new quality-of-life features and made a number of changes based on your feedback.Thank you again to everyone who has played the game and shared your feedback through reviews and the discussions…

Community AnnouncementsAug 31, 2026
🎯 Update #02 (31/08/26)

After receiving even more feedback from everyone, we have been hard at work implementing another round of fixes, improvements and requested features.Thank you again to everyone who has played the game and shared their thoughts through revie…

Read our dispatch on this

Read this patch for

Community AnnouncementsAug 30, 2026
🎯 Update #01 (30/08/26)

After a lot of feedback from everyone we have been hard at work all day implementing fixes and additions from reviews and discussions page. So thank you so much to everyone that has played and decided to let us know what you think about the…

Read this patch for

Community AnnouncementsAug 28, 2026
We're Releasing The Game! 🎉

Amazing news... we got approved!Steam has pulled through and gave us a thumbs up on the release for the game. We're thrilled that we can still get it out for all of you today! We're again sorry that it got delayed and we hope you can still …

Community AnnouncementsAug 28, 2026
Release Got Delayed, Sorry!

After all the wait and work put into making this game, playtesting and fixing bugs the past week, we we're so excited to finally release the game, but we simply can't. We have submitted the game for approval a week ago and haven't heard any…