Broken Arrow Hotfix 1.1.1.1 Patches Fog of War Failure and Dozens of Unit Errors
A wide-ranging hotfix addresses a critical performance bug, corrects unit stats across infantry, armour, aircraft, and missiles, and fixes a double ELO points exploit.
A hotfix published August 5 brought Broken Arrow to version 1.1.1.1, with servers taken offline at 13:30 CEST for up to one hour during deployment.
What changed
Critical fixes
- A Fog of War bug causing system throttling and eventual failure when more than 500 units were simultaneously on the map has been fixed.
- Players were incorrectly receiving twice the intended ELO points — now corrected.
- Additional server logging added for missing game modes and stuck multiplayer timers.
Unit stat corrections
- VDV Shturm: incorrect optic value fixed.
- Shturmoviki: incorrect 3D models fixed.
- Assaultmen (SMAW) and CAAT Javelin: ammo counts fixed.
- 9K317 Buk-M2: incorrect base damage fixed.
- 9K720 Iskander-K (×4 missiles): incorrect max speed, dispersion, and resupply time fixed.
- KC-130J Harvest Hawk: AGM-176 Griffin count fixed.
- Rearm timers for all helicopters fixed.
- Blast area of 152–155 mm cluster shells corrected to match HE shells of the same tier.
Balance adjustments
- All UBGLs: penetration reduced.
- M250: weapon class changed to GPMG, aim-time increased.
- RPG-7V2 (with TBG-7V) and MK153 SMAW: reload speed increased.
- MRO-Z and M74 incendiary round: penetration increased.
- BTO, RPO-A: penetration reduced.
- Ka-52K Katran (Kh-31P and Kh-35U): resupply time increased.
- Kh-BPLA: penetration increased.
- 2S7M Malka: guided shell resupply time reduced.
- Resupply time standardised across ground-based cruise and ballistic missiles.
- T-15 Barbaris: "Supply" ability added; M1025 HMMWV M240: incorrect "Smoke" ability removed.
- Infantry prices adjusted for SSO and Rangers CQC; vehicle prices corrected for multiple platforms including the CV9035, M10 Booker, and M1128 Stryker MGS.
Taken together, the patch closes a server-destabilising performance fault while sweeping through a broad set of stat and pricing inconsistencies that had been affecting competitive balance.
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