Law of Demons Reaches Full Release with New Areas, Story Cutscenes, and Lock-On
Developer Sierra has shipped the final version of Law of Demons, completing the game's story, adding new regions, and rounding out quality-of-life controls.
Law of Demons has exited development and arrived at full release, according to an announcement from its sole developer, Sierra. The post marks the completion of all planned content, with particular emphasis on the game's narrative bookends — opening and closing cutscenes that were absent before — alongside finished NPC storylines.
What changed
Story
- Opening and ending cutscenes added
- NPC storylines completed, with associated rewards for bosses and NPCs
Gameplay
- Lock-on targeting added
- Expanded character customization
- New side job
- 11 new achievements
- Improved world hitboxes
Artwork & Music
- New artwork gallery
- King Tenman boss theme
- Rural Spire ambient track
- Health upgrades tab artwork
New Areas
- Grand Tomb
- Prairie Camp
- Lake Lonn
- Spire Basement
Other
- Stick drift compensation and look sensitivity settings
- Sprint enabled icon
- Difficulty icon
- Controller and keyboard controls diagram
For players who held off waiting for a complete experience, the full release delivers a closed narrative arc, four new explorable areas, and a set of control refinements that lower the barrier to entry on both controller and keyboard.
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