Sephiria Exits Early Access with Chapter 6, 19 Artifacts, and an EA Player Badge
After 484 days and 58 updates in Early Access, TEAM HORAY's roguelite launches at version 1.0 with a substantial content drop and a quiet nod to its community.
Eight years after releasing Dungreed, Korean studio TEAM HORAY has brought Sephiria to its 1.0 release. The project began at the end of 2021, entered Early Access, and grew considerably before this week's launch.
The full release arrives alongside update 1.0.19, which is the largest single content addition in the game's history.
What changed in 1.0.19
New chapter
- Chapter 6 added, with new cutscenes and quests
- 2 new bosses and 1 new mini boss
- 3 new BGM tracks
- 3 new achievements
Items and systems
- 19 new Artifacts
- 12 new Potions
- 7 new Tablets
- 3 new Miracles
- 1 new Combo
- 1 new purchasable-item random object
- 1 new Costume
- Mid-run save (listed in the source, details not elaborated)
The cumulative scope of the full game as it stands: 6 chapters, six weapon branches with over 200 upgrades, around 300 Artifacts, roughly 70 Tablets, over 30 Potions, more than 20 costumes, 18 Hard Mode elements, support for 12 languages, and online co-op for up to 4 players.
As a gesture toward its Early Access community, everyone who purchased Sephiria before the official release will receive a badge displayed in multiplayer. TEAM HORAY says it will continue monitoring the game and addressing issues via its Discord.
For players who followed the game through Early Access, the 1.0 launch delivers a complete sixth chapter and a meaningful volume of new items to discover.
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