Welcome to Winston Springs, Officer! The local police station is in urgent need of a Chief of Police, and you’ve been chosen for the job! Handle incoming reports, renovate and expand the station, solve cases, and fight crime!
Catch up on Police Chief Simulator with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Update #12 - Your Feedback, Our Improvements!
From the recorded announcement
Hello, Chiefs! In response to your feedback on Steam and Discord, we've prepared a list of changes addressing some of the most frequently requested improvements. In Your Feedback, Our Improvements series we introduce changes inspired by your suggestions and feedback. Thank you for sharing your ideas with us! Changelog…
Read more of this announcement
Hello, Chiefs! In response to your feedback on Steam and Discord, we've prepared a list of changes addressing some of the most frequently requested improvements. In Your Feedback, Our Improvements series we introduce changes inspired by your suggestions and feedback. Thank you for sharing your ideas with us! Changelog Case Sorting - Added a new "Management" app that allows you to select which case levels are automatically faxed by workers. All other cases will be placed on the shelf as usual. The app is accessible from the computer in the Sheriff's Office. Walking Prisoners - Added a designated area to the Prison where, after parking a patrol car full of prisoners, they will walk to the Prison's waiting room on their own. From there, they can be registered in the same way as prisoners in the station's Holding Cells. Additionally Added a new tutorial covering Case Sorting. What's Next? This is just the beginning of Your Feedback, Our Improvements! We'll continue working on improvements inspired by your suggestions in upcoming updates. Thank you for your support, engagement, and all the ideas you've shared with us. Keep sending us your feedback on Steam and Discord - it helps us shape the game in a direction that matters to you. Help Us Bring Police Chief Simulator to GeForce NOW! Would you like to play Police Chief Simulator through GeForce NOW cloud gaming? You can help make it happen! All you need to do is vote for us in the post below. Leaving a comment can also help increase its visibility. GeForce NOW uses community feedback to help decide which games join its library.…
Hello, Chiefs! CHANGELIST: Fixed cars in traffic that spawned in each other. Fixed and optimized some assets at the Prison. Fixed issue with highlights persisting when hiding some tools. Further lighting optimization passes. Updated HLODs in the Prison. Updated Dutch texts with localized translations. We're following…
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Hello, Chiefs! CHANGELIST: Fixed cars in traffic that spawned in each other. Fixed and optimized some assets at the Prison. Fixed issue with highlights persisting when hiding some tools. Further lighting optimization passes. Updated HLODs in the Prison. Updated Dutch texts with localized translations. We're following your suggestions! We are currently working on a patch that will expand the Locker Rooms, so players can hire more Officers to help with increasing police work around Winston Springs. More information in the upcoming devlogs! Help Us Bring Police Chief Simulator to GeForce NOW! Would you like to play Police Chief Simulator through GeForce NOW cloud gaming? You can help make it happen! All you need to do is vote for us in the post below. Leaving a comment can also help increase its visibility. GeForce NOW uses community feedback to help decide which games join its library. https://www.nvidia.com/en-us/geforce/forums/gfn-game-requests/44/591347/police-chief-simulator-add/ Thank you for your support! If you encounter any issues, please report them on our Discord or in the Steam discussions - we take your feedback very seriously and are always happy to hear your suggestions. https://steamcommunity.com/app/2938460/discussions/0/574927238287428769/ Thank you for your feedback! Check out the other games in our universe! https://store.steampowered.com/app/4818260/Hotel_Simulator_Prologue_Early_Days/ https://store.steampowered.com/app/2404880/Car_Dealer_Simulator/ Over and out! /Perfect Circle Team
Hello, Chiefs! CHANGELIST: District Patrols now generate Case Files for caught criminals during time skips. Fixed Bus Cafe logo. Fixed Police Station Level 3 light bleeding. Fixed LOD levels of mountains on the horizons. Fixed City Signs shadow casting. Fixed some events that spawned as duplicate. We're following your…
Read more of this announcement
Hello, Chiefs! CHANGELIST: District Patrols now generate Case Files for caught criminals during time skips. Fixed Bus Cafe logo. Fixed Police Station Level 3 light bleeding. Fixed LOD levels of mountains on the horizons. Fixed City Signs shadow casting. Fixed some events that spawned as duplicate. We're following your suggestions! We are currently working on a patch that will expand the Locker Rooms, so players can hire more Officers to help with increasing police work around Winston Springs. More information in the upcoming devlogs! Help Us Bring Police Chief Simulator to GeForce NOW! Would you like to play Police Chief Simulator through GeForce NOW cloud gaming? You can help make it happen! All you need to do is vote for us in the post below. Leaving a comment can also help increase its visibility. GeForce NOW uses community feedback to help decide which games join its library. https://www.nvidia.com/en-us/geforce/forums/gfn-game-requests/44/591347/police-chief-simulator-add/ Thank you for your support! If you encounter any issues, please report them on our Discord or in the Steam discussions - we take your feedback very seriously and are always happy to hear your suggestions. https://steamcommunity.com/app/2938460/discussions/0/574927238287428769/ Thank you for your feedback! Check out the other games in our universe! https://store.steampowered.com/app/4818260/Hotel_Simulator_Prologue_Early_Days/ https://store.steampowered.com/app/2404880/Car_Dealer_Simulator/ Over and out! /Perfect Circle Team
The developers post roughly every 1 days and were last heard 3 days ago — within their normal range. 34 substantial updates recorded in the past six months, 1 classified as major.
Last successful news check: Oct 29, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
8 dispatches written from this game’s announcements
patchOct 30, 2026
Police Chief Simulator Patch #32 Fixes Taser Logic, Cursor Loss, and Double Fines
Perfect Circle Team has shipped Patch Notes #32 for Police Chief Simulator, a collection of targeted fixes drawn from player-reported issues.
What changed
Registration Couch clipping — NPCs known as Customers no longer clip into the couch geometry.
Speed Gun softlock — hiding the tool mid-animation no longer locks the player out of further interaction.
Taser misclassification — the Taser was incorrectly flagged as a firearm and blocked by the Gun Ban system; it no longer is.
Post-ragdoll NPC recovery — NPCs were struggling to stand up after ragdoll events; this has been corrected.
Disappearing cursor — the cursor no longer vanishes on in-game computer screens.
Double fining — a scenario existed where vehicles could be fined twice; that loophole is closed.
Lighting and bloom — minor visual tweaks applied.
The studio also noted that another patch was in preparation at the time of publishing, expected within hours of this release.
For players who encountered any of these edge cases — particularly the Speed Gun softlock or the Taser being stripped away by Gun Ban — the path through those scenarios should now be unobstructed.
patchOct 29, 2026
Police Chief Simulator Update #2 Adds Prisoner Transporter Van Upgrade
The second update for Police Chief Simulator centres on a single, player-requested feature: the ability to convert the existing white van into a dedicated Prisoner Transporter.
The conversion is handled at the Body Workshop inside the Car Dealership — a location shared with the broader Car Dealer Simulator universe — and costs an in-game fee. The result is a new vehicle variant that carries more detainees per run, enabling larger transports and, according to the developers, greater profit potential.
What changed
Added the Prisoner Transporter Van as a new vehicle.
Added the option to rebuild the existing white van into the Prisoner Transporter at the Body Workshop.
Added new tutorials and tutorial videos.
Fixed collision issues on some vehicles.
Fixed an Armory bug that caused item duplication.
Fixed handcuffs not returning correctly after patrol when more than one pair was assigned.
Ongoing optimisation work targeting frame drops at the Police Station (marked as work in progress).
Developer Perfect Circle Team notes the community request list continues to grow, and the handcuff and Armory fixes in particular address friction points that would have disrupted routine patrol management. The frame-drop work being flagged as unfinished suggests players near the Police Station may still encounter stutters for now.
Hello, Chiefs! In response to your feedback on Steam and Discord, we've prepared a list of changes addressing some of the most frequently requested improvements. In Your Feedback, Our Improvements series we introduce changes inspired by you…
Hello, Chiefs! CHANGELIST: Fixed cars in traffic that spawned in each other. Fixed and optimized some assets at the Prison. Fixed issue with highlights persisting when hiding some tools. Further lighting optimization passes. Updated HLODs i…
Hello, Chiefs! CHANGELIST: District Patrols now generate Case Files for caught criminals during time skips. Fixed Bus Cafe logo. Fixed Police Station Level 3 light bleeding. Fixed LOD levels of mountains on the horizons. Fixed City Signs sh…
Hello, Chiefs! In today's devlog, we're here to give you a preview of some exciting new features we're currently working on! A little while ago, we introduced the coffee and doughnut system, allowing you to purchase these treats at the café…
Hello, Chiefs! In today's update, we're introducing more changes to the Street Patrol system! Recently, we presented a new system for sending patrols out into the streets. Unlike the previous system, officers are now visible while on duty a…
Hello, Chiefs! In today's update, we've focused on crimes and traffic violations! New Cases at the Police Station We've added a whole new set of cases that residents can report at the police station. Get ready to handle a variety of new rep…
Hello, Chiefs! CHANGELIST: Fixed a bug that allowed players to take another item from their inventory while using the handheld speed radar, causing the player character to become stuck. Photos taken at night are now clearer. Removed the doc…
Hello, Chiefs! CHANGELIST: Fixed road signs across the map to reflect the speed limits applicable to each road. Improved the lighting on the board in the Briefing Room. Fixed an issue causing the patrol to get stuck on the fence near Bus Ca…
Hello, Chiefs! CHANGELIST: Fixed an issue with the patrol map interface that sometimes prevented employee statuses from updating. Fixed an issue preventing the player from picking up items placed on the back seat of the prisoner transport v…
Hello, Chiefs! CHANGELIST: Vehicles driving around the game world will no longer appear with their doors or trunks open. Fixed the Prison Transport system so that handcuffs are now properly returned after transporting prisoners. Optimized n…
Hello, Chiefs! In today’s devlog, we want to give you a sneak peek at some of the new features we’re currently working on! 1. More types of crimes and cases to solve Soon, the reports brought to the police station by the residents of Winsto…
Hello, Chiefs! Today's update introduces a new feature focused on police patrols! Police Patrols Assign officers to patrols - you'll find a new map in the briefing room that allows you to assign officers to patrol different districts of Win…
Hello, Chiefs! In today's update, we're introducing a café at the bus station. Along with it, we're laying the groundwork for a new system that we'll continue to expand in future updates. As some of you may have already discovered, drinking…
Hello, Chiefs! CHANGELIST: Fixed an issue that caused all items in the police station to disappear when resetting vehicles such as the Tow Truck and Garbage Truck. Unfortunately, this fix is not retroactive. If you've been affected by this …
Hello, Chiefs! In response to your feedback on Steam and Discord, we've prepared a list of changes addressing some of the most frequently requested improvements. With this update, we're kicking off a new series called Your Feedback, Our Imp…
Hello, Chiefs! CHANGELIST: Introduced another round of optimizations for models and assets, covering: The police station The motel The delivery truck and its cargo Metal fences across the entire map Fixed an issue that allowed players to pl…
Hello, Chiefs! CHANGELIST: Optimization Implemented a range of performance optimizations. These include improvements to the system that manages objects outside the player's range and handles their respawning when the player approaches them …
Hello, Chiefs! Remember Bus Cafe, which we showed you in our recent updates? It looks like the people of Winston Springs won’t have to wait much longer - the grand opening is happening this week! And speaking of police officers and coffee, …
Hello, Chiefs! Winston Springs keeps growing, and today we’re bringing you another small preview of the changes we’ve been gradually introducing to the game. This update adds 8 new citizens to Winston Springs, bringing even more variety to …
Hello, Chiefs! In our next update, we’re introducing some new content that also lays part of the groundwork for more vehicle-related features. We’ll tell you more about those in upcoming devlogs, so stay tuned! Today, we’re taking a look at…
Hello, Chiefs! CHANGELIST: Fixed lighting in the prison Tweaked vehicle light range, shadows, and intensity Added various optimizations Fixed item and worker refresh on the briefing board Added criminals placed in holding cells to the daily…
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support! CHANGELIST: - Fixed is…
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support! CHANGELIST: - Fixed a …
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support! CHANGELIST: - Fixed is…
Hello, Chiefs! First of all, we want to say one thing - thank you! Our community has been giving us countless suggestions, opinions, and ideas, and most importantly, many of them fit perfectly with our vision for Police Chief Simulator. We …
Hello, Chiefs! We have released a small fix for the previous update, which caused the language localizations to stop working. With this fix, everything should be back to normal. We sincerely apologize for the oversight. CHANGELIST: - Fixed …
Hello, Chiefs! With Update #4, we've added a new way to honor officers who lost their lives in the line of duty - the Wall of Honor. This feature was created directly from one of our community suggestions. You wanted fallen employees to hav…
Hello, Chiefs! Another update and another step forward for Police Chief Simulator! This time, we're adding a new tool to the game that will help you deal with situations where a suspect isn't exactly interested in cooperating - the X-26 Tas…
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support! CHANGELIST: - Various …
Hello, Chiefs! With Update #2, we're introducing something many of you have asked for - the ability to upgrade our old, trusty white van into a Prisoner Transporter. From now on, your van can undergo a real transformation. Simply visit the …