IRON NEST is a brutal dieselpunk heavy-artillery game where you dominate the battlefield through a colossal war machine. Take map measurements based on the received coordinates, strain the hydraulics, and gunlay the cannons to unleash devastating blows ⟹ Will you obey High Command, Operator?
Catch up on IRON NEST: Heavy Turret Simulator with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Patch #9: New Skirmish Mission and Bug Fixes
From the recorded announcement
Operators, High Command calls upon you once again. A new mission demands your service. The second free Skirmish mission "Ground Truth" is now available. Enemy anti-aircraft batteries are concealed across the city, and Castilian frontline units are relying on your fire support. Follow their reports and locate hidden…
Read more of this announcement
Operators, High Command calls upon you once again. A new mission demands your service. The second free Skirmish mission "Ground Truth" is now available. Enemy anti-aircraft batteries are concealed across the city, and Castilian frontline units are relying on your fire support. Follow their reports and locate hidden enemy positions. ChangelogVersion 1.0 (1742) ADDED:💥 "GROUND TRUTH" - NEW CHILL SKIRMISH MISSION 💥FIXED:Incorrect date on "Iron Road" newspaper; Field reports unreadable text going off the paper for Cyrillic font on long missions; Trigger console animation glitch resulting in it being stuck in an unfireable position; Gold medal achievement unobtainable in "Phantom Battery" without killing friendly units. Previous patches: \Patch #8] • \Patch #7] • \Patch #6] • \Patch #5] • \Patch #4] • \Patch #3] • \Patch #2] • ... 💥 New Skirmish Mission - "Ground Truth" 💥High Command has entrusted you with the lives of Castilian infantrymen fighting across the city. Enemy anti-aircraft batteries have left you without reconnaissance photographs, forcing you to rely entirely on reports from frontline observers. Use the information they provide to direct your fire with precision and support the infantry. The lives of Castilian infantrymen rest in your hands, Operator. Every successful strike brings them closer to victory, while every missed shot puts more lives at risk. Somewhere on the frontline, soldiers are fighting for every inch of Castilian soil, trusting that your guns will answer when they need them most. High Command expects you to honor that trust and make every…
Attention, Operators. A new dispatch from High Command has just arrived. Brand-new Steam Community Items have officially been deployed. Collect Trading Cards, craft Badges, and rise through the ranks of High Command with each new Badge level! Decorate your personal headquarters with Profile Backgrounds and spread High…
Read more of this announcement
Attention, Operators. A new dispatch from High Command has just arrived. Brand-new Steam Community Items have officially been deployed. Collect Trading Cards, craft Badges, and rise through the ranks of High Command with each new Badge level! Decorate your personal headquarters with Profile Backgrounds and spread High Command's propaganda with exclusive Emoticons. Your loyalty deserves to be displayed, Operator. What's New? Steam Trading Cards ➙ 7 unique IRON NEST Trading Cards. (card drop approximately every 30 minutes of playtime) Steam Badges ➙ 5 unique Badge levels and 1 exclusive Foil Badge. (craft a complete set of 7 unique trading cards to level up your badge) Steam Profile Backgrounds ➙ 4 unique Profile Backgrounds. (unlock as rewards by crafting steam badges or purchase directly from the steam points shop) Steam Emoticons ➙ 10 unique Emoticons. (unlock as rewards by crafting steam badges or purchase directly from the steam points shop) Steam Avatars ➙ 10 unique IRON NEST Avatars. (available for free to every IRON NEST: Heavy Turret Simulator owner) Trade with fellow Operators or purchase missing Trading Cards through the Steam Community Market to complete your collection. Craft Badges to rise through the ranks and unlock additional rewards, including Profile Backgrounds and Emoticons. Your service deserves recognition, Operator. Display it with pride. High Command expects to see your profiles properly decorated. Spread propaganda across Steam, and if you haven't already, leave a review to let the world know what it means to be an Operator. Let’s flood Steam with…
Operators, New orders have arrived from High Command. A new free Skirmish mission, "Guarding the Strait", is now available. Identify the vessels moving through the strait, determine friend from foe, and engage hostile ships before they make it through... ChangelogVersion 1.0 (1705) ADDED: 💥 GUARDING THE STRAIT - NEW…
Read more of this announcement
Operators, New orders have arrived from High Command. A new free Skirmish mission, "Guarding the Strait", is now available. Identify the vessels moving through the strait, determine friend from foe, and engage hostile ships before they make it through... ChangelogVersion 1.0 (1705) ADDED: 💥 GUARDING THE STRAIT - NEW TENSE SKIRMISH MISSION 💥FIXED: Entering some missions would reset requisition credits; Incorrect newspaper titles and subtitles after skirmish missions; Clicking on the campaign map mid-mission would not quit the mission; Shells fired before an emergency move would trigger the counter battery timer; Rare spawn error in the "Rock of Gibraltar" mission that could place the player slightly inland; Multiple medal requirements were far too high, with a few even impossible to achieve at gold rank; Additional incendiary fires and PH's shots in mission 13 no longer affect the player's accuracy stat or count as friendly fire for medals. Pevious patches: \Patch #7] • \Patch #6] • \Patch #5] • \Patch #4] • \Patch #3] • \Patch #2] • \Patch #1] 💥 New Skirmish Mission - "Guarding the Strait" 💥High Command needs every available Operator in the Strait of Gibraltar. This is a tense assignment where identifying friend from foe is only the beginning. Track hostile vessels, engage them before they slip through, and expect little room for error. This one will not be easy, but High Command would not be calling if the situation were under control. Future assignments are expected to offer a calmer shift. For now, we need you here. Roadmap Update: Additional Skirmish ModesAfter the…
97.7% of 15,367 Steam reviews are positive, which after adjusting for sample size gives a reception score of 97.5. The developers have shipped 8 substantial updates in the past six months, adding 1.8.
reception 97.5·support +1.8·Exceptional
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$14.99$19.99−25%
Development
Actively supported
Last heard from developers
12 days ago
Historical posting rhythm
every ~10 days
Substantial updates (6 mo)
8
Current silence
within normal range
The developers post roughly every 10 days and were last heard 12 days ago — within their normal range. 8 substantial updates recorded in the past six months, 4 classified as major. It is currently 25% below its usual price.
Last successful news check: Nov 11, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
2 dispatches written from this game’s announcements
patchOct 20, 2026
Iron Nest Patch #8 Adds 'Guarding the Strait' and Fixes Medal Progress
The latest update to IRON NEST: Heavy Turret Simulator — version 1.0 (1705), published under the banner of Patch #8 — introduces a new free Skirmish mission and resolves a collection of bugs that had lingered since launch.
What changed
New content
Guarding the Strait — a Skirmish mission set in the Strait of Gibraltar, centred on identifying and engaging hostile vessels before they pass through.
Bug fixes
Entering certain missions incorrectly reset requisition credits
Newspaper titles and subtitles displayed wrong text after Skirmish missions
Clicking the campaign map mid-mission failed to quit the mission
Shells fired before an emergency move incorrectly triggered the counter battery timer
A rare spawn error in "Rock of Gibraltar" could place the player slightly inland
Multiple medal requirements were set too high, with some gold-rank thresholds impossible to reach
Incendiary fires and PH's shots in mission 13 no longer affect the player's accuracy stat or count as friendly fire for medal purposes
What comes next
Developer Nick has shifted focus from post-launch fixes toward a roadmap phase described as Additional Skirmish Modes. "Guarding the Strait" is the first release under that phase; the next Skirmish mission is planned to arrive by the end of October 2026.
For players chasing medal completions, the corrections to gold-rank requirements may be the most immediately meaningful change here.
releaseAug 13, 2026
Iron Nest Patch 1.0 (1547) Fixes Localization and UI Bugs at Launch
Developer Scream_Wattson has shipped the first patch for IRON NEST: Heavy Turret Simulator (Build 1547), published on 7 August 2026. Framed by the team as a direct response to player feedback gathered in the opening hours after release, the update is narrow in scope but targets problems that could meaningfully disrupt the experience.
What changed
Czech localization errors that broke mission intel — fixed
French localization errors that broke mission intel — fixed
Cat drop tooltip persisting on screen when the player looks at other interactables — fixed
Faulty interaction with the coffee machine when attempting to return to the main menu — fixed
Submit button in the pause menu failing to respond in certain scenarios — fixed
Incorrect and duplicate newspaper and record appearing at the end of the High Tide mission — fixed
The announcement names Nick as the developer actively working through field reports, and signals that further patches are planned. No content additions or mechanical changes are described in this update.
For players running Czech or French locales, the mission intel fixes are the most substantive correction here — broken text in that context could obscure objectives entirely.
Two years of development
■ substantial ■ routine
26 announcements · 8 substantial · 13 months with nothing
Keep exploring
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Games and expansions with a shared developer or genres. Follow a connection to explore its update history.
Operators, High Command calls upon you once again. A new mission demands your service. The second free Skirmish mission "Ground Truth" is now available. Enemy anti-aircraft batteries are concealed across the city, and Castilian frontline un…
Attention, Operators. A new dispatch from High Command has just arrived. Brand-new Steam Community Items have officially been deployed. Collect Trading Cards, craft Badges, and rise through the ranks of High Command with each new Badge leve…
Operators, New orders have arrived from High Command. A new free Skirmish mission, "Guarding the Strait", is now available. Identify the vessels moving through the strait, determine friend from foe, and engage hostile ships before they make…
Operators, IRON NEST is entering the next stage of the roadmap: ADDITIONAL FREE SKIRMISH MODES. The first mission deploys on October 1, 2026, with more missions to follow regularly. We’ll continue patching and improving IRON NEST along the …
Создатели необычного дизельпанк-симулятора Iron Nest: Heavy Turret Simulator доказали неэффективность раздутых маркетинговых бюджетов современной игровой индустрии. Проект от команды всего из 2 человек стал одним из главных инди-хитов 2026 …
Operators, High Command is back with another field report. This update brings bug fixes, improvement, and a long-requested reinforcement: GeForce NOW support. ChangelogVersion 1.0 (1683) FIXED: Loading from a save prevents the player from g…
Глава Moon Studios Томас Малер (дилогия Ori и No Rest for the Wicked) запустил свой агрегатор оценок Videogamescritic.com. Согласно задумке, на портале сравниваются оценки СМИ с оценками пользователей, после чего формируется рейтинг «довери…
Operators, High Command is now deploying one of the most requested features since the offensive began: SAVE & RESUME SYSTEM is now battle-ready. Thank you for your patience, and continued service on the front. ChangelogVersion 1.0 (1663) FI…
Operators, We noticed many requests for a MID-MISSION SAVE SYSTEM, and Nick is working on this feature. Since this will be a larger-scale update and will take a little more time to implement, we decided to release a small patch in the meant…
Operators, Tomorrow at 17:00 CEST, IRON NEST will be just one week old. The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected. The least we can…
FIXED:Mouse cursor sometimes missing after tabbing out during intros, cinematics, or scene transitions.Mission events not resetting correctly when replaying the same mission.Turret position and movement not resetting correctly between missi…
FIXED: SAVE FILE CORRUPTION & FAILING TO ENTER MISSIONS AFTER A CRASH. Cat’s eyes disappearing on Very Low graphics settings. (We apologize for any trauma caused by witnessing that monstrosity) Non-resetting elevation and elevation linkage …
FIXED: Czech localization errors that broke mission intel. French localization errors that broke mission intel. Cat drop tooltip not disappearing when dropping it if the player looks at other interactables. Issue with the interaction with t…
Operators. After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents… HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL To celebrate the launch, we've 🔴 in…
High Command has issued the final deployment order. The drills are over. The global launch schedule is now locked in. Operators, synchronize your pocket watches and prepare to report for duty at the appointed hour. Months of preparation hav…
This front no longer ends at your desk. IRON NEST is now playable on Steam Deck. Deploy anywhere. Wherever High Command calls. If you encounter any bugs, crashes, or other performance issues while operating IRON NEST on Steam Deck, whether …
Operators, Before the next order is given, High Command must begin with one simple message: THANK YOU. Thank you for every report, review, screenshot, suggestion, and word of support. You turned a small two-person indie operation into somet…
High Command to IRON NEST: The following field improvments have been applied to IRON NEST systems. PERFORMANCE: Substantial performance improvements on lower-specification hardware.Progressive frame rate degradation during extended Uncontes…
{Incoming transmission from High Command} Watch the briefing. Memorize the order. Destroy after review. Leave no trace. {The transmission cuts out} Are you ready to answer High Command’s call and march into the full-scale offensive? For som…
Operators, By order of High Command, several matters require your attention today. Take part in our community screenshot event during Steam Next Fest. 🎪 Community Event (CONCLUDED) || Operation: Seize the Shot 🎪 Your screenshot. Your name…
Operator, The day has come. Castile needs you. After months of heavy workshop labor, testing, propaganda, and above all, your full-throttle mobilization, the IRON NEST Demo is now live and ready to play. Command the IRON NEST in this final …
Operators, synchronize your pocket watches. The IRON NEST demo deploys on Steam June 15th. Find your timezone. Prepare for deployment. During Steam Next Fest, from June 15th to June 22nd, High Command will also coordinate community events o…
Operators, The recording of our Discord live event is now available. If you missed the transmission, you can now watch the most important parts on YouTube. We summarized our latest open playtest (NEST FEST, which took place from February 23…
Nick and I have tried to find the right words to properly thank each and every one of you, yet no message could ever fully capture what your support means to us or how deeply it has shaped the growth of the NEST. The proper moment for that …
Greetings, Operators, With Steam Next Fest beginning tomorrow (and with each title allowed to deploy in Next Fest only once), High Command is launching a separate operation under the codename: NEST FEST. Our official Steam Next Fest offensi…
Who would've expected a niche indie artillery game to grow at this pace Greetings, Operators! It's hard to believe it's already been three/four months since we first revealed our project on Steam. Time is moving so fast it sometimes feels l…
I honestly don’t even know how we should start this devlog… Should we begin with the hundredth "thank you" to everyone who clicked that magical "wishlist" button on Steam? Or maybe with an apology for not communicating with you as often as …
We (Nick & Dominik) were wondering whether the Steam Store Page we put together truly reflects our vision for what IRON NEST: Heavy Turret Simulator is meant to become. Hitting our very first milestone (100 wishlists) without any major prom…