DISTILLING…
DISTILLING…
7 entries in codex
Here's what's included in version 1.0.1: • Fixed an issue where Steam achievements could fail to unlock if they were earned while the internet connection was unavailable. The game now stores those achievements locally and automatically sync…
We did it! ❤️ After 8 years of work, we're finally putting Tormentum II into your hands. It's probably a little crazy to spend eight years making a single game these days, but that's exactly what we did. It wasn't an easy journey. There wer…
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This is a very important moment for our game. Over the next few days, the demo has a real chance to reach new players - people who may be stepping into the world of Tormentum for the first time. We have updated the demo especially for Steam…
Hi everyone, We’ve just updated the Tormentum II demo with something many of you have asked about: controller support. This is the first public version of the demo with gamepad controls, so please treat it as a testing pass rather than the …
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Tormentum II is a follow-up to the popular dark point and click adventure game from 2015, with an impressive set of artwork inspired by H.R. Giger. Read the full article here: https://www.gamingonlinux.com/2026/06/impressive-looking-dark-po…
Hello everyone, the first door to Tormentum II has just opened. Tormentum II will be part of the upcoming June edition of Steam Next Fest, but we didn’t want to wait for the festival to begin. The demo is available right now. You can step i…
A game developer, obsessed with one impossible idea - building a world inhabited by characters with minds of their own - acquires a mysterious processor from a stranger. He installs it. The visions begin. He wakes up imprisoned on an island…
Two years of development
■ substantial ■ routine
6 announcements · 2 substantial · 21 months with nothing