Conan Exiles - Public Beta Client
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Conan Exiles - Public Beta Client

A Public Beta Client for Conan Exiles.

DEV: FuncomPUB: FuncomAppID 931180
UPDATE PULSEevery ~42d·last 40d ago·23 recent on record

Is Conan Exiles - Public Beta Client still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Development

Actively supported

Last heard from developers

39 days ago

Usual rhythm

every ~28 days

Substantial updates (6 mo)

4

Current silence

within normal range

The developers post roughly every 28 days and were last heard 39 days ago — within their normal range. 4 substantial updates landed in the past six months, 1 of them major.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

patchAug 24, 2026

Conan Exiles Public Beta Moves to Unreal Engine 5.8.2, Preps Iris Replication

The August 20 Public Beta Client patch for Conan Exiles (AppID 931180) centers on a single substantial change: the game has been moved to Unreal Engine 5.8.2. According to the announcement, the upgrade is intended to "future proof Conan Exiles Enhanced" and serves as the foundation for a new server replication system called Iris.

Iris addresses what the team describes as a major performance bottleneck on dedicated servers — the per-frame evaluation of hundreds of thousands of game objects to push state updates to clients. It is not yet active. For this initial Public Test Client period, Iris remains disabled while the team assesses stability and general performance from the 5.8 migration alone; a later PTC update will enable it.

What changed

  • Unreal Engine updated to 5.8.2
  • Iris replication system introduced but currently disabled in PTC
  • Thralls can now sit on the Lion Throne, Jhebbal Throne, Serpentmen Throne, and Ice Throne
  • Ghurnaki Saddle dye channels adjusted; dye slots increased to 4
  • Head Hunter faction dialogue fixed — "Not Right Now" now correctly ends the conversation; "I don't know" option removed
  • Floating text removed from a Dogs of the Desert Head Hunter event camp
  • Lumen Surface Cache fixed for more stable reflections
  • Shadow flickering artifacts related to virtual shadow maps fixed
  • Texture flickering from camp tents fixed
  • Various floating foliage, node, and prop issues fixed across Exiled Lands and Isle of Siptah
  • Collision issues fixed across both maps
  • Seam running through Isle of Siptah fixed
  • Floating lava section in Well of Skelos fixed
  • Geometry holes in Cyclopean Halls fixed
  • Z-fighting with a dead body near Volary of Jhil fixed

For dedicated-server players especially, the engine migration is largely a holding pattern — the meaningful gain arrives when Iris is switched on in a subsequent patch.

releaseAug 24, 2026

Conan Exiles Beta Patch 2.1.0 Adds Character Export, Continue Button, and Server Optimizations

The August 2026 public beta patch for Conan Exiles (AppID 931180) arrives with a handful of changes drawn, per the announcement, from player feedback and play patterns.

What changed

  • Character appearance export and import is now available from both the character creation screen and the in-game menu, allowing a saved look to transfer to a new character or a new server.
  • A Continue button on the title screen returns players directly to their last session, restoring the character, mode, and server — available for dedicated servers and single-player.
  • Encumbrance thresholds are restored to four stages at 50%, 75%, 90%, and 100% of carry capacity, replacing a version that only activated at full load.
  • Dedicated servers now process fewer player movement packets on average, reducing server load.
  • Physics-related memory allocations during server startup have been reduced.
  • Level streaming in the Cyclopean Halls has been improved.
  • The Headhunting event returns in Conan Exiles Enhanced for a limited time, offering a faction-based bounty hunting mode with a leaderboard (Khitan bounty hunters vs. Dogs of the Desert).

The encumbrance fix in particular restores a mechanic that had evidently been collapsed into a binary trigger — its return to four graduated stages reintroduces carry-weight tension that the single-threshold version had flattened. For players who move between servers or start fresh characters, appearance portability is the headline quality-of-life addition.

Two years of development

■ substantial ■ routine

Oct2025AprJulOct2026AprJul

4 announcements · 4 substantial · 21 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsAug 20, 2026
Public Beta Client - Patch 2.2.0

Greetings, Exiles! A new patch is here and this one brings a major upgrade under the hood. Today’s update introduces Unreal Engine 5.8.2, bringing the game onto the latest engine version and laying the groundwork for further improvements.Un…

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Community AnnouncementsAug 11, 2026
Public Beta Client - Patch 2.1.0

Greetings, Exiles!This update brings several changes that came directly from the way you play, build, and share feedback with us. A long-requested feature is finally here: Character appearance export and import.A new Continue button functio…

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Community AnnouncementsJul 14, 2026
Public Beta Client - Patch 2.0.0

Greetings, Exiles!A new update is out for the Public Beta Client. In this update, you will be able to experience the first part of the Legacy of the Giant Kings storyline by delving the depths of the Cyclopean Halls! Relic Hunters outside o…

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Community AnnouncementsJun 18, 2026
Public Beta Client - Patch 1.3.0 (16.06.2026)

Greetings, Exiles! Over the past few weeks, we’ve seen your feedback, discussions, and requests about bringing back the public test version of Conan Exiles. Your passion for the game and your willingness to help shape its future have not go…

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Community AnnouncementsSep 3, 2024
Public Beta Client - Age of Heroes Chapter 1 (03/09/2024)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsMar 27, 2024
Age of War Chapter 4 Public Beta Update (27 March 2024)

https://global.discourse-cdn.com/funcom/original/3X/4/f/4f5c64461489d1e1aceca06fc0b85f5440d54e65.png Features “The Sacred Hunt” Limited-Time Event Underneath the blood-soaked wilds stirs a primal force, a calling of the hunt. Be you predato…

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Community AnnouncementsMar 7, 2024
Age of War Chapter 4 Public Beta (7 March 2024)

https://global.discourse-cdn.com/funcom/original/3X/4/f/4f5c64461489d1e1aceca06fc0b85f5440d54e65.png Known Issues Using the Burning Siege Boulder Trebuchet Ammo at the new Luxur Camp on Isle of Siptah may cause a server crash Items may vani…

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Community AnnouncementsNov 16, 2023
Public Beta Client - Age of War Chapter 3 (2023.11.16)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsAug 24, 2023
Public Beta Client - Age of War Chapter 2 (24/08/2023)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsMay 23, 2023
Public Beta Client- Age of War Chapter 1 (2023.05.23)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsFeb 28, 2023
Public Beta Client- Age of Sorcery Chapter 3 (2023.02.28)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsJan 19, 2023
Public Beta Test - Age of Sorcery Performance Patch (2022.01.19)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsNov 28, 2022
Testlive S1C2 Patch 1 Patchnotes

Cheese was once defeated after fixing some known spots where NPCs would not retaliate. Completing some of the events should be a more grating experience. Adjusted the rewards and costs for the new Headhunting event. Fixed an issue that coul…

Community AnnouncementsNov 8, 2022
Testlive Update Age of Sorcery Chapter 2 (2022.11.08)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsAug 25, 2022
Testlive Update 3.0.1 (2022.08.25)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsAug 4, 2022
Testlive Update 3.0 (2022.08.04)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsJan 6, 2022
Testlive Update 2.8 (06.01.2022)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsNov 19, 2021
Testlive Update 2.7 (19.11.2021)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsSep 29, 2021
Testlive 2.6b (29.09.2021)

Greetings Testlive Exiles! With this new review, we narrowed down a few more issues to improve the 2.6 version. Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updat…

Community AnnouncementsSep 23, 2021
Testlive Update 2.6 (23.09.2021) - AI, Environment and QoL improvements

Greetings, Exiles of the Testlive lands! Here’s an first look at what we’ve been working after the release of our gigantic 2.5 update. In 2.6 we’ve focused on polishing rough edges and systems that have been reported by you, as well as layi…

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Community AnnouncementsAug 12, 2021
Testlive Patch 2.5c (12.08.2021)

Greetings Exiles, New 2.5c update is now out! Currently Known Issues First person camera clips into player’s character hands while Katana weapon is equipped. Bone Claws and Hardened Steel Punching Daggers cannot be dismantled. Zath coming t…

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Community AnnouncementsJul 7, 2021
Testlive Update 2.5b (07.07.2021)

Greetings, Exiles of the Testlive lands! We've continued to work on version 2.5, adding more wonderful things as well as focusing on fixing even more bugs. Currently Known Issues Lens flare and bloom are blown out while using high quality g…

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Community AnnouncementsJun 24, 2021
Testlive Update 2.5 (24.06.2021)

Greetings, Exiles of the Testlive lands! Surprise! Welcome to an early taste of 2.5, a major new update for Conan Exiles focused on Quality of Life changes and bug-fixing some of the most reported issues. We’ve been working hard to bring yo…

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Community AnnouncementsJun 18, 2021
Testlive Patch 2.4.6 (18.06.2021)

Greetings, Exiles of the Testlive Lands! Here’s an early look at our upcoming patch 2.4.6. It focuses on addressing many reported issues, both recent and classics, as well as adding some really cool stuff! We're releasing a huge QoL additio…

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Community AnnouncementsJun 9, 2021
Testlive Patch 2.4.5 (09.06.2021)

Greetings, Exiles. We’re releasing a small patch today on Testlive, containing the critical fixes released last week. This will be released live for both the Steam and Microsoft Store builds ensure parity between these versions. Thank you f…

Community AnnouncementsMay 21, 2021
Testlive Patch 2.4.4 (21.05.2021)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsApr 6, 2021
Testlive Update 2.4 (06.04.2021)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsFeb 10, 2021
Testlive Update (10.02.2021)

WORK IN PROGRESS BUILD AND DOCUMENT This is a work in progress build and as such, neither of the changes and implementations found in it are final. Neither is the patchnotes document, which will be updated, corrected and completed over the …

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Community AnnouncementsNov 26, 2020
Testlive Update (26.11.2020)

Greetings, Exiles of the Testlive lands! We are putting the final touches to what’s going to be our next major update for Conan Exiles. Update 2.2 will bring some needed changes to the stamina system and how shields work, but most important…

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Community AnnouncementsNov 6, 2020
Testlive Patch (06.11.2020)

Greetings, Exiles of the Testlive lands! We’re releasing hotfix 2.1.2 earlier on the Testlive branch of the game to identify any possible issues ahead of its launch next week. In it, we’re addressing a number of issues in regards to craftin…

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