2nd EVE Exits Early Access With Full Story, New Rings, and 20% Launch Discount
The self-funded two-person indie project completes Sister Zola's arc and ships its largest content expansion alongside its 1.0 release.
After two years of development, 2nd EVE has left Early Access and launched in full. The core team began as two people and brought in outside collaborators over the course of development, shaping the game partly through community feedback gathered during the Early Access period.
The complete release runs around 10 hours and closes out the full arc of protagonist Sister Zola's story.
What changed since Early Access
- Story completed — Sister Zola's journey now runs through its final chapter
- Two new Rings added — expanding the setting of the ARGOS and its narrative
- New enemies, bosses, and combat encounters throughout
- New abilities and upgrades for Zola's arsenal
- New environments, secrets, and lore hidden across the ship
- Reworked combat, animations, and VFX with improvements to overall game feel
- Polish and quality-of-life updates drawn from Early Access player feedback
To mark the launch, the game is available at a 20% discount for the first 14 days. The developers describe the project as self-funded and note that early reviews carry meaningful weight in determining how widely it surfaces to new players.
For anyone who held off during Early Access, the full release delivers the complete experience the team originally set out to build.
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